Meet Kate Hazen, a graphic designer, brand architect, creative genius extraordinaire.
She is one of the most excellent creative directors that I have ever met, and she has so much to offer our group in terms of pushing us to think bigger and with less constriction. In this convo we talk about the time she designed a LARPing game for her company’s conference. We also talk about how she became cool with being weird, about tattoos, and about the CC Summit.
We also just wanted to thank all of you new patrons- through Patreon and through support on the website. It’s been such a blessing to see the ways we as a community have begun to give time, advice, and resources to this movement in order to grow and to become sustainable. So thank you, and know that we are working to build up huge new value into the community.
Walker Percy, "Lost in the Cosmos"
Thinking with Type
The Timeless Way of Building
Sustainable Packaging Design
Don't Make Me Think, Revisited
The works of Twyla Tharpe, the work and talks of Stefan Sagmeister, the work and process of Seb Lester and Aaron Draplin.
Kate Hazen Links:
And this weird work she’s done: